Computing & Data · Artificial Intelligence
10th International Conference on Artificial Intelligence and Virtual Reality (AIVR 2026)
Part of the International Conference on Artificial Intelligence and Virtual Reality (AIVR) series →Recurring
About & call for papers
★ Publication All accepted papers will be published in the conference proceedings, and the proceedings are to be submitted to be indexed by SCOPUS, EI Compendex. ★Call for papers★ 1. System techniques, performance, and implementation System components Virtual… Read more
★ Publication All accepted papers will be published in the conference proceedings, and the proceedings are to be submitted to be indexed by SCOPUS, EI Compendex. ★Call for papers★ 1. System techniques, performance, and implementation System components Virtual reality platforms AI platforms for VR/AR Cloud-based platforms Data generation, manipulation, analysis, and validation Tracking Physical environment mapping Registration Vision for VR/AR Deep learning for VR/AR Standards and theoretical models for AI and/or VR 2. Content creation and modelling Generation of immersive environments and virtual worlds Environments for gaming, simulation, training Visualization, optimized and realistic rendering Geometric modelling and design in immersive settings Animations Crowd-simulation Character modelling Customization and personalization (e.g., for training) 3. Cognitive aspects, perception, user behaviour Semantic and cognitive aspects of virtual reality Depth perception Multimodal perception Behaviour and activity generation Representations of self (avatars) Embodiment 4. AI technologies Search Planning Reasoning Knowledge representation Natural language processing Robotics and perception 5. Interactions / interactive and responsive environments Multimodal interaction and experiences in VR/AR Machine learning for multimodal interaction Human-virtual user/agent interaction Human to human communication in virtual environments Collaboration and communication 6. Applications and case studies Data and knowledge representation Problem solving Spatial visualization Multimodality for visualization Visualization for domains Arts, leisure, and entertainment More Topics, please visit at http://aivr.org/cfp.html ★Submission★ 1. Full paper (publication and presentation) 2. Abstract (presentation only) ①For full paper and abstract, please upload it(pdf.) to the Electronic Submission System (.pdf) https://www.zmeeting.org/submission/aivr2026 ②Send your enquiry to [email protected] More details about submission, please visit at http://aivr.org/sub.html ★★Contact Zenobia Yang Email: [email protected] Tel: +86-18702848313; (10:00am-12:00pm; 13:30pm-17:00pm)
Venue
Kōbe Industrial Promotion Center, Japan, 〒650-0044 Hyogo, Kobe, Chuo Ward, Higashikawasakicho, 1 Chome−8−4
Kobe, Japan
Open Kobe Industry Promotion Center in maps ↗The address is as the organizer gave it, and it is not checked against a map.
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